Slow Seeing/Slow Data

Using imaging software, two photographs of forests were virtually separated into layers of the three channels of light: red, green and blue. Each channel was turned into a ‘bitmap’ coded version of itself, then printed out and cut-out by hand from two different weights of paper, heavy and light (Kozo), at the same time.

The heavy paper-cuts were employed as masks to expose three photo-etching plates using UV light, corresponding to the red, green and blue coded channels. Secondly, the three heavy paper-cuts were used to impress and lift off wax on soft-ground plates, which ultimately destroyed the paper-cuts. The three photo-etched plates were inked in translucencies of white and printed in sequential layers onto a digital print on Kozo paper of the same original photograph Seeing Vermont I; the same inking and printing process was applied to the three soft-ground plates with the second image Seeing Vermont II.

The three lightweight cut-outs of Japanese Kozo paper were layered between sheets of glass within a frame to make colourless composite pictures that mimic the software's screenic perspective (RGB Forest I and II).

WORKS

RGB Forest I

3 layers of hand-cut Kozo paper

57.5 x 69.5cm

2017

RGB Forest II

3 layers of hand-cut Kozo paper

57.5 x 69.5cm

2017

Seeing Vermont I

Hard ground etchings on pigment print on Kozo paper

48 x 61cm

2018

Seeing Vermont II

Soft ground etchings on pigment print on Kozo paper

48 x 61cm

2018

Slow Data (Forest)

Pencil rubbing on Kozo paper

49 x 63.5cm

2017

Seeing Vermont

Photogram from layered Kozo paper

39 x 51cm

2017

Slow Data (Virtual Window)

Pencil rubbing on Kozo paper

110 x 138cm

2016

Dark Light

Pencil rubbing on pigment print on aluminium

90 x 120cm

2016

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At the Moment of Being Seen